Hey, just a quick question I about displacement maps. Whenever I add a map to this otherwsie smooth rendering pumpkin it always breaks it up into quads. Why is that/how can I fix it?
Thanks!
www.ahearnart.com
aim: kaltnue303
JOIN THE 3D USERS MYSPACE GROUP:
https://groups.myspace.com/3DNERDS
What you do is select the pumpkin and you go to .soften/harden normals and you set the thin to 180(all soft). THen it should break up the faces... thing.
Nice pumpkin BTW
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off