This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi,
I am shifting from max to maya. As I am making a room for a client I need to work in preciuse units i.e. feet.
I couldnt find a way to make for eg. a plane (for wall) 1o feet high and 13 feet wide.
Hw do I create objects with accurate feet units?
Also is there some "measuring tape" tool?
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