Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 21-08-2011 , 05:53 AM
Registered User
Join Date: Sep 2008
Location: Canada
Posts: 1

Maya2011 HumanIK feet to floor contact?

I find that, with maya, there's always a lot of "talk" about a specific feature with never any clear documentation about how one can actually go about "using" it.

One of these is the HumanIK feet-to-floor contact where one can make feet (and even hands) of humanik characters respond naturally to any type of floor, leveled or inclined.

But after I create skeleton, position bones, create controls and rig . . . my characters feet keeps going through the floor during animation. Maybe I'm just extremely noob with maya, but what must I do to get feet to react to floor?

I've always been seeing "if feet to floor contact is enabled...blah blah blah" but I have never actually seen any documentation telling me HOW to enable it, neither have I seen any such options in the humanik dialog (to the best of my checking).

If this feature does exist, it is my humble opinion that it is not at all intuitive to find.
Does anyone know how to go about enabling this?

<sorry for partial rant. Spent over an hour looking for this. it's frustrating>

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads