Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 20-12-2005 , 06:50 PM
Registered User
Join Date: Jun 2005
Posts: 22

Modeling: Clothes or no Clothes

I was wondering what the best workflow would be for making an animatable model. Should I model the body and then add the clothes after or only model the part of the body that is visible. I'm currenty doing the simply maya tutorial on the GI character and the technique he's using is that he models the clothes first and then adds the parts of the body that are visible.
https://www.simplymaya.com/movie_page...tml?tut_id=125

I plan on animating my model and I was wondering if this would cause rigging and weighting problems later on.

# 2 20-12-2005 , 07:01 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
typically, I only model what I need to and is visible.

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