Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hello, I am doing the regular thing of poly/subd modeling but for some reason everytime I convert back into Sub D's I have to up the Max Base mesh faces for no reason. I even did a test without changing any of the polys. I have convert from polys to sub d's tesselation set to verts - its really puzzeling me. Could some one please explain how to fix this please.
if you copied this action to shelf and start conversion from there, just delete the shelfbutton and copy it agin to the shelf with the settings needed. some actions "remember" the initial settings no matter how often you change it afterwards. this is as well true for converting to other meshtypes.
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