This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Ummm... are you allowed to use XSI? I understand taht you can use ZBrush, as ZBrush is part of the SimplyMax forums... but XSI is not part of any Simply site.
now- to the crits: I have loads.
Oh... wait I seem to have forgotten.
no crits from me! excellent model so far, and the topology is ace!
I appologise for chiming in on this vladimirjp, but you might want to read rule number 4 in the Rules and Guidelines thread reguarding what modeling Applications are acceptable for this challenge. Again, my apologies for bringing this up.
Originally posted by metallicjet66 umm...i think u need to model the whole thing in maya....if u havent noticed, but this is Simplymaya, not simply xsi/maya
yea, buddy, modeling is modeling no matter what app its done in.
its not like i cant continue modeling in maya since polygons are different in maya.. they are all the same, savvy?
as i said id finish modeling and rendering in maya, comprende?
I think I agree with vlad, cuz, see, the Mountain did not say anything about it, and he checks all the time.
I'm going to be doing alot of cross-app modeling myself, so I'm not gonna say anything else.
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