Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 07-11-2002 , 08:59 PM
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Join Date: Sep 2002
Location: wonderland
Posts: 66

paintfx rendering

I have this problem with paintFx: when a camera is far from the paintFx, they won't render. When the camera is closer, it renders nicely. At first I thought this to be a camera near/far clipping plane thing, but this seems not to be the case. depth type on my camera is furthest visible depth.

... any ideas ?


/ ctrl-z
# 2 08-11-2002 , 02:22 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
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hmm... not sure. perhaps something in your painteffects settings?

# 3 01-12-2002 , 04:51 AM
MKess007's Avatar
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Location: Ohio, USA
Posts: 202
What kind of lights are you using?


mahalo,

Myk

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# 4 01-12-2002 , 11:07 AM
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I use directional lights in this scene


/ ctrl-z
# 5 01-12-2002 , 12:04 PM
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Join Date: Jun 2002
Posts: 509
Since PaintEffects is done post, maybe you do need to increase your far clipping plane? The splines are not renderable so perhaps your camera is not seeing that far away and can't render the paint effects there? Possibility.

Darkon


Red bellows of flame have blackened my stones
Convulsing my frame and cracking my bones
Hell's dragons of steel who roar in their chains
Crawl into my caves to suck out my veins.....

-The Mountain P.F.M.
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