Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Following the book "Learning Maya 7 | Foundation", chapter one, lesson two, I keyframe Rotate Y on all groups on frame 1, then go to frame 20 and set a different Rotate Y for all groups and go to Key Selected, but it's grayed out, and Rotate Y is red and set to zero. What am i doing wrong?
How can I reset Rotate Y on all keyframes and delete all the keyframes?
I'm trying to make a solar system animation that spins all the planets with different speeds around the sun, and also spins all the planets around themselves.
I'm also wondering why I am instructed to rotate the groups and not the objects(planets) by themselves.
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