This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi im a complete noobie to maya so i thought i would start out with something simple.i have started with the wheel so i can get use to the layout of maya itself before moving onto the rest of the camper.i am modelling from a model so it isnt perfect.anyway plz let me know how i could improve this starting point because i want this model to be really detailed.
yeah it will be a camper im modelling.the wheel is the stock wheel which came with the 1962 type 2 microbus apart from the chrome.
as i said before i am using a small 1/18 scale model to model from.
ive started on the rear hatches let me know what you think. i still got to model the handle for the top hatch. im not happy with it but i cant put my finger on why so C&C would be much appreciated.
little bit of progress done the rear bumper and the basic shape of the rear lights.started playing around with some basic shaders not completely happy with the result but ive been looking at it for a while.let me know what u think.a fresh pair of eyes always helps
i knew something was wrong thanks i will address that, i have about 30 pics which i have taken over the years of loving these things.i will post some up once i can work out how lol.
i should be getting a bay window type 2 in the next 2 weeks yay.
splittys are so expensive now.a okish one which needs a lot of work is bout 8,000 pounds lot of money so im settling for a bay.
im going to work through the vw camper range so my next project will be my bay window.
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