This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Just tell me what do you think? It is not my model, I am just texturing it...gave me the hardest time texturing someting with a darker skin tone than mine.
it depends on what you need it for. for a game with low res that might be ok. but all in all I´d say that does not lok like a skin. right now it´s just an orange shader. tone might be ok, but the color is far too saturated. google around. there are tons of tuts on creating skin. simulating skin is more tricky than you can imagine at first.
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