Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-02-2006 , 06:28 PM
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shading

yo guys im usin maya PLE and wheever use depth map shadin or ray tracing and then render it on production quality the image model comes out really nice but the shading comes out like blocky and nasty why is this?

# 2 14-02-2006 , 09:52 PM
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Location: canada
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the shading...maybe you mean the shadow...

# 3 15-02-2006 , 05:33 PM
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yer sry i fixed it though i just upped the res of the depth map shadow

# 4 15-02-2006 , 06:11 PM
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sry i didnt fix it i thought i had, but in the screen below ucan see the prob, on the balls frog i get these jagged shadows, whats causing this?

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