what an ignorant statement...Originally posted by gster123
I agree with Coldfire, If you've spent lots of money and time honing your skill, theres no point giving it away for free otherwise your not going to get where you want in life.
Maya is a huge learning curve and I think that everyone (on here especially) will tell you the basics to get you going. On the other hand trying to expalin, even show, something complex is very hard and therefore people shy away from it.
I didnt mean it like that, but if you want to get really good you can't rely on people to do the work for you, or nurse you through it, I mean, are you going to tell me in detail/otherwise how you created something, say your komodo dragon??Originally posted by vladimirjp
what an ignorant statement...
the people that put up free tuts on the web spent their hard time and money to learn and they are sharing it for free. free plugins to free mel scripts.. those are other people's best kept secret, it makes their workflow easier... but they share it. Mirek03, thiose very tuts you are learning from, are peoples best secret...
i guess you all say you wouldnt share because you've never watched a free tut or googled free tuts or dwnld some free i dont want to be picky, and i know you dont mean having to scripts/shaders etc....
if whenever you asked for help and people would say "i cant help cuz i spent time and money to learn" then im sure many people wouldnt learn.
teach someone to the minute detail, but sharing in this field is a 2 way street. whenever i share a technique with a co worker/or friend they in-turn share something with me; and i always feel compeled to share with them when they do teach me a new trick.
i think in this profession, people dont steal "techniques", they apply them. you cant compare this with other fields [i.e. business, banking, or other coporate jobs]
i feel the cg industry is a big collective mind at work. we share our best knowledge, we hence develop even more superior knowledge, and so one. .
i totally disagree with the last few posts.
only one man can ever play purple haze and thats hendrixOriginally posted by gster123
I didnt mean it like that, but if you want to get really good you can't rely on people to do the work for you, or nurse you through it, I mean, are you going to tell me in detail/otherwise how you created something, say your komodo dragon??
What I mean is your gonna show someone the "ropes" then leave them to create somemting themselves, i.e you dont ask Jimmy Hendrix to show you how to play Purple Haze when you ain't even picked up a guitar.
Very true, its a hard thing to describe beauce of the individuality involved. I used to work in the manufacturing design sector where it was always the same product and line.Originally posted by vladimirjp
only one man can ever play purple haze and thats hendrix
but this topic is very broad, i dont want to get into cemantics;
however, teaching a "technique" often times in cg, is simply "understanding" a technique". if i show someone how i animated a scene step by step, and ask the person to use my technique and re animate the same scene, i guarantee you it would be different. but we would take the same approach at problem solving, thats all.
so teaching someone your best knowledge does not mean that person's work will be better than yours; not in cg it doesnt. [maybe in martial arts or nuclear physics to some extend... ] but this is art. even if daVinci taught me how to paint, doesnt mean i would ever surpass him, maybe i would use his technique... thats all man. its exactly wha mike said. and that holds true
but i totally understand what you mean by this "but if you want to get really good you can't rely on people to do the work for you, or nurse you through it," and thats very true. but thats a slightly differenty topic
cheers