This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Is there an "Autogrid" function in Maya? (as in 3d max) I tried with a construction plane, but the objects, even snapped to the plane (with the "make live function"), are still aligned to the defalut grid, and it's really painful to re-align all the objects. Let's say I have a table and I want to create many objects over that table, not over the grid, which is the best way to proceed?
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