This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Studying art, getting interested in animation. Then I came from traditional 2d to flash, then to after effects and I guess the logical end had to be maya. Still enjoy 2d handmade stuff though. For me the most interesting animtions combine the two.
my brother and a few friends have been doing CG for a couple of years. though i was too lazy to give it a shot. i would mostly just watch them.
when i watched cg films like incredibles and finding nemo they inspired me too learn. but the day when i watched spirits within i was determined to learn this new skill..
a year and a half ago I saw someone making a 3d animation with maya, and I got PLE soon after, and, 1 year ago, I bought a licence for non commercial use for Maya 6.5
hey mattTheMan, how much was the student license? I can use maya in college, but I cannot trasfer the ple files to the full version so I can't really work at home. I was thinking about getting a student license if it's not tooo much.
And do you know if you can still publish work you have created with a student license as long as you don't make any profit, say entering it in a film festival.
And I don't know how much the license costed- I got it for my BDay and I get in trouble for asking how much my presents costed... but im sure it wasnt more than $300
I actually found a list, but it is a bit more pricy then that at least in the uk. Unlimited is like 300 pound, its a bit much, "cough" "cough". And complete is like 240...
I"ll see.
going back to topic. i started wanting to do 2D animation but when i got to college there wasnt any classes for it only 3D, and although i do enjoy 3D i still wanna do 2D.
I had been working as a traditional painter - By the end of 2004 I was pretty disillusioned with making paintings and then a pretty severe case of carpal tunnel syndrome put me out of commission for three or four months. Around mid-2005 my girlfriend took a part-time course in maya and so we ended up buying a PC and a copy of 6.5. After watching her work with the program I realised that maya was the way forward and the rest is history...
I guess watching Final Fantasy CG movies really inspired me and all other CG ones, plus I have always wanted to make an animation of my own. Although i'm learning maya by myself as a freshmen in college, I regret the fact that I didn't know about Maya untill 6 to 7 months ago from a friend >_<...that's why i'm doing my best to learn it in every way that i can to catch up what i have been missing out for the past years...T_T
9 months into Maya...and still learning...
0 experience with any other 3D programs
I was always into media type things, like making flash animations, web design and digital art in general, and I wanted to go up a step so the only logical thing was CG. My cousins husband works in the video game industry and works alot in maya that is how I got Unlimited. I am very happy that I am learning this skill as a freshman in highschool so hopefully by the time I graduate I will have an impressive enough portfolio
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