Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 12-05-2006 , 09:47 AM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895

Uvs and applying textures

I have layed out my uv's and saved it as a jpeg so i can apply skin textures to my charcter in photoshop. Only problem is I don't know how to go about placing this back onto the charater, or am I going about this all wrong.

Any suggestions are much appreciated

# 2 12-05-2006 , 11:39 AM
iron_tick's Avatar
Subscriber
Join Date: Sep 2002
Location: Chicagoland USA
Posts: 719
well, if youve exported your UV snapshot from your UV texture editor and youve created your texture according to your map, you just assign your map to the texture node of the object. Go in to hypershade and tell the color of your node to use file. point it to your texture. if you did it all right your texture will line up just right.


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 3 12-05-2006 , 06:05 PM
Registered User
Join Date: May 2006
Location: Hastings UK
Posts: 895
Cheers worked out perfect

thanks for the help

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads