Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 15-05-2006 , 07:34 AM
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Tiff or tga?

So what is the best image format to use Tiff or TGA when dealing with alpha channels within maya and why?
Its just that the file sizes are the same.

Cheers
Steve


It is by my will alone I set my mind in motion
# 2 15-05-2006 , 03:15 PM
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i use 32bit targa...... its more used in the 3d industry aswell(from what i have seen)


Environment Artist @ Plastic Piranha
www.joopson.com
# 3 15-05-2006 , 03:21 PM
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Hi there but you get a preview with a tiff tga dont I'm trying to fine out the technical reasons for using either format


It is by my will alone I set my mind in motion
# 4 15-05-2006 , 03:48 PM
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what the diff between tiff an tif or is it iff an if i cant remem is it one is 32 bit and 1 is 16 ?


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 5 15-05-2006 , 04:06 PM
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a TIFF is the same as a TIF but an IFF is a maya file format which holds information relevant to the maya scene. You can open IFF files in photoshop with the right plugin.


It is by my will alone I set my mind in motion
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