This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
very cool, i got a question for ya. how did you get that black to look reflective like that. ive been trying to figure it out for flooring and a computer monitor im doing. are you using the phong shader?
looks nice overall, only one crit but this might be the angle of the image or the fact that I don't have an ipod nano. It seems very long to me like it is stretched, but maybe i'm just seeing things, I should go to bed.
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