Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-05-2006 , 09:48 PM
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Conveyor Belt problem

Hey, I'm trying to animate objects moving in the same speed along a conveyor belt, but can't find a way to quickly attach all of them to a curve and let them follow it with a small distance between them. Is that possible? And if not... Any other suggestions? user added image

# 2 26-05-2006 , 02:35 PM
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possibly duplicate the curve a bunch of times and just use one instance of a curve for each object you want to go down the belt


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# 3 31-05-2006 , 10:55 AM
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Yeah. But that takes alot of time when I have many objects, and I have to adjust the time on everyone of them to create the right distance between them. You sure there is no easier way?

# 4 31-05-2006 , 04:50 PM
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look for the AS_treadCreation script (i think that's what it's called). Or you can attach them all to a motion path and play with the values to get them to space out properly


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