Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-06-2006 , 10:42 PM
deanj's Avatar
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Join Date: Jun 2006
Posts: 2

2 rendering questions

Question 1:
in maya 7 online docs there are mention of importing .swft files into flash from maya. It claims that you get separate render layers automatically on this page:

https://usa.autodesk.com/adsk/servlet...112&id=6904406

under "Render Layers to SWFT (Flash smart layers)". Has anyone done this in Flash 8? Flash MX? Flash 8 docs do not understand anything about .swft files.
and it won't import.

Question 2:

in maya docs under "pfxToonShape node" there is an image under the "lighting based width" header that looks like a woodcut cone (see image). Has anyone tried this look? I can't achieve it with the provided info....

thanks!
dean

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