Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 15-06-2006 , 04:14 AM
joed8349's Avatar
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Join Date: Feb 2004
Posts: 261

Use geometry as paint fx

Is there a way to convert geometry I have created to be used as a Paint FX brush?

I have created a barnacle for an underwater scene and it would be far easier and faster to have this geometry as a paint fx brush, so I could then just paint strokes and have many barnacles produced.

I see that the paint fx brushes in the Visor are .mel scripts. Maybe there is a way to replace the information in the .mel file with my geometry information and save the .mel as a new paint fx brush.

Thanks.


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