This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Been a while but I finally found time to carry on practicing my animation in between University stuff. Here's my latest with my character Monty saying a line from Back to The Future. If anyone has any feedback or advice it's always welcome!
Sorry, miscommunication there. I meant I was at work with no volume on my comp. It looked like the animation had some lip synch to it, but maybe it doesnt. I like the flow though...
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