how to texture my patch dragon leg
ok now i have spend lot time to create my patch dragon
but here comes my big problem, how to create good seamless relastic texture of this patch leg model , i mean it is difficult just use maya projection map because it has fingers, i know many big sutdio use patch model but i just can not understand whot they texture the patch surface because there always so many patch could some give me some good advise ?
thank you very much