Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-07-2006 , 10:23 PM
Furry Fury's Avatar
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hypershade

in the joint turtorial he guy had did somt stuff in hypershade but it dint show how he got there, i want it to show my joints like that


# 2 08-07-2006 , 05:48 AM
13th_resident's Avatar
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so basically you want to get to the hypershade?
windows --> rendering editors --> hypershade.

it seems that my fight for ppl to use help files (for easy questions) has stopped. lol


A pint of example is worth a gallon of advice!!
# 3 08-07-2006 , 05:50 AM
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u can get into the hypershade by going into
Window->Rendering Editors->Hypershade

If u want the Hierarchy of the scene and joints go into
Window->Hypergraph


Food 4 Thought: Does the universe end and if it does, whats behind the universe?
# 4 09-07-2006 , 05:48 AM
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yeah i got those mix of i foung that out about five min after i posted but for some reason i couldn't delete my post... that for the help anyways though


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