This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Cool to hear that you're going to join the contest. I wish I could have joined myself, but skills are lacking ^^.
Well, you go out there Kurt and show the world your wicked gnome! :attn:
Kurt buddy its looking great, but fix the horns...I mean, either take them out (since I dont think they look that good), or at least put some sort of skin around them to make it look like they came out of the skull and the skin wraps around them...just my thoughts on that...
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