Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 07-08-2006 , 08:26 PM
emc2673's Avatar
Subscriber
Join Date: Jan 2006
Posts: 3

edge highlights....

I have downloaded the house interior tutorials and I notice that my objects don't match those on the screen. notably when I delete faces and want to merge verticies.. the edges are not "thick" of "highlighted" as they are in the videos. is there a setting I do not have turned on??? this would really help since now I am merging verticies and with out the highlights it makes it difficult to know whether the merge verticies command was implimented.

thanks in advance,

emc2673

# 2 07-08-2006 , 08:40 PM
Subscriber
Join Date: Nov 2004
Posts: 1,043
go to custom polygon display and click on the border edges button, set the edge width to what ever you like , I have mine set at 5

# 3 08-08-2006 , 02:22 AM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
do you have to press "custom polygon display" with every new scene? when i click apply and close, and make a new scene it resets to regular thickness..


Environment Artist @ Plastic Piranha
www.joopson.com

Last edited by Joopson; 08-08-2006 at 02:27 AM.
# 4 08-08-2006 , 02:34 AM
Subscriber
Join Date: Nov 2004
Posts: 1,043
well there might be a way but i have never found it ...I just go into the settings and go to top and edit and save settings. Then when i start a new scene first thing i do is go to display and just click on custom poly and then start modeling ...

I actually have it on a shortcut key

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads