Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-08-2006 , 11:57 AM
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Tank thing from gunbound

thanks for the inspiration MattTheMan!
modeled in Maya
rendered in...DUHduhduh... Maxwell render 1.0!

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Environment Artist @ Plastic Piranha
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# 2 23-08-2006 , 02:12 PM
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looks good but what is it?

oh is the round black thing at the front a whell cos it looks as if it goes into the body without ne hole foe it

... or am i being stupid here?


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 3 23-08-2006 , 02:19 PM
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its a tank from gunbound, as it says in the title...
and you are right there is no hole for the front wheels, i made the wheels after making the body, so i but those "metal" shapes to try to hide the fact that the wheels go through the body, lol


Environment Artist @ Plastic Piranha
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# 4 23-08-2006 , 03:26 PM
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haha cute little tank, looks good though user added image.

# 5 23-08-2006 , 07:00 PM
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haha I was thinking it would be something monstrous. I like the render though.

# 6 28-08-2006 , 06:28 PM
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nice render, but why have you done the same thing matt did?

# 7 28-08-2006 , 06:50 PM
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its not the same, but it is from the same game... its a different bot


Environment Artist @ Plastic Piranha
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# 8 01-09-2006 , 05:32 PM
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sweet stuff joopson :bandit: definatly ur best stuff yet user added image user added image unfortunatly i suck with that tank... just a 12% win percent with that user added image compared with 98% i have with the first one I posted :bandit: lol

ps. I haven't seen you on in that game!

I would model/render more bots... but... my computer got fried (power supply got burnt so bad it was leaking brown crap user added image ) lol


Live the life you love, love the life you live

Last edited by MattTheMan; 01-09-2006 at 05:53 PM.
# 9 01-09-2006 , 09:42 PM
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Hey looking really nice there Joopson. With the lighting was it just the three incandescent planes with final gather? It looks pretty cool user added image

# 10 02-09-2006 , 04:06 AM
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no, the lights were planes with a maxwell emitter attribute. and maxwell doesnt use final gather, it is a 98% accurate renderer(i say 98 because you can make comletely unrealistic light to, haha)


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# 11 06-09-2006 , 11:13 AM
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gw joopson lol... looks like a cute version of it,
i think you and matt should have a battle off with the characters user added image great work again :attn:

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