I'm done with the Jedi Fighter model. Below are some mentalray renders.
I'm aware there are some issues with wing thickness, seams etc. but its time to move on.

I've learn many things doing this project:
modeling (techinque)
texturing (techinque)
Subdivision Surface Approximation (Approixmation Editor)
Diffuse mapping
Mental Ray (few new things)
I'll be finishing up a simple animation soon, and will post it.
Looking forward to learning some organic modeling next.

EDIT: Fixed the wings, fixed cockpit, reflection map applied to cockpit & a few other tweaks.

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comments & critiques are welcome...
Fess