This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
In the star wars ship tutorial videos, border edges of selected pieces of geometry are displayed a little thicker and brighter then other edges. I think this helps a lot but i'm having a hard time to figure out how to configure maya like this. can someone help?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off