This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi, can anyone confirm something for me. ive modeled a star destroyer from revenge of the sith and id like to get close up shots of it. instead of one big uv map with a resolution the size of a small country, is it better to create new uv sets for different parts with smaller resolutions??
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