Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 24-11-2002 , 05:59 PM
Kevin
Guest
Posts: n/a

Free sketeton tutorial - next week

Free sketeton tutorial -

I have been getting together a little demonstration on putting together skeletons for your modeled charactor, this will cover the basics like

adding joint, removing, editing joints, rotation limits and things like that...It will also talk a little about the ik handles and such

So I hope this is some use to some of you guys.. it will be released early next week in the free area so look out for it user added image

# 2 24-11-2002 , 06:02 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Cool!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 3 24-11-2002 , 07:06 PM
BabyDuck's Avatar
Subscriber
Join Date: Nov 2002
Location: USA
Posts: 1,170
great, there is so much to learn in maya. hope i can keep up with it user added image

# 4 25-11-2002 , 12:04 AM
3djoe's Avatar
Subscriber
Join Date: Nov 2002
Location: CT USA
Posts: 567
Excellent! I am always up for mare tutorials:p


Never Do Today What You Can Put Off Till Tomorrow..
My New Site MayaFx.com
# 5 25-11-2002 , 12:50 AM
Registered User
Join Date: Jun 2002
Location: Scotland
Posts: 129
excellent Kevin, cant wait to see it.

# 6 25-11-2002 , 02:00 AM
tariqrf's Avatar
Subscriber
Join Date: Jul 2002
Posts: 1,253
superb!!!! another free tutorial to keep myself busy and to shutup and learn something!!!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads