Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 17-09-2006 , 11:32 AM
Acid44
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i need a car (blue print or curve model)

i want to make a car but i dont have the patience to do the curves so if someone could post either blueprints for a really boxy easy car or attach a model with just the curves done to a post i would be the happiest man in the world:bow::attn: :bow:

even a link to a free car modeling tutorial would be great cause the one i saw was kind of complex for meuser added image


Last edited by Acid44; 17-09-2006 at 01:45 PM.
# 2 21-09-2006 , 12:27 PM
severinianthony's Avatar
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Join Date: May 2005
Location: United States
Posts: 513
Plenty of 'prints at www.the-blueprints.com

In the automobiles section, it has quite a few simplistic drawings.

Mind you, you will have to seperate them yourself in Photoshop, or some other image-editing program.


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