Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
These are some images from a project I started working on 4 days ago. It's my fourth human head. It looks wrong to me at some parts. So I thought I'd ask for critique from some other artists. :attn: I love forums.
This is the wire... I know its not perfect, please help me... :headbang:
I just realized other angles might be useful. I'll see if I don't post some up later.
Anyway, any comments or critiques you all can give me I'd appreciate. Thanks!
I'm having a bash at my first real head too, as gster so rightly pointed out referance pics are a must, you'll find it practically impossible to get it right without them.
well... I've gone through and made some changes to several parts of the head. Still no ears, but I'm not quite ready for that yet.
Here are some more wires to give you an idea of where it's going.
I appreciate the comments so far, please keep them comming.
I haven't used a reference image at all yet. I'm sure that's why it's not very good looking, but I want to try and build a face from my imagination. Think of it as an exercise in creativity.
If I absolutely need it I'll get some reference though. Anyway, further comments especially about problem areas are apreciated. (I.E. are the eyes too big, are the lips too large, etc.) Thanks.
I am no good at modelling ears it turns out (spent 1 hour trying to model and attach an ear and while it seemed okay it hurt the overall appearance of the model to me). So I think that I'm going to have to do a few studies on how to model ears.
Anywho, I was hoping that I could get some critisism on the current mesh? Does anyone see anything that could be improved, removed, moved, or changed in some way?
I'm not feeling a lot of enthusiasm for this particular project anymore and may just consider it a sketch. I think I might move on to another project soon.
Please, please, please for your own sake use a reference picture. I am very surprised that it is at this level without one. As for the mesh it looks good. The only thing that bothers me is that the eyes might be a bit too big.
It's lookin good though
Remember, use reference pictures.
"If Less is more then think how much more more would be..."
i have said it before but just one more time i am extreamly new to 3d but as far as i am aware girls still have skulls not to be harsh but i guess it harps on from the previous crit basic features are good though nose is nice as are lips again i say i cant speak for the mesh as this is all still to new with me hopefully i will have some work of my own up soon and will get a little more understanding their ... ref. "PAUL RICHER anatomy" it is the best text around tho perhaps a little heavy
A little side note: I'm not trying to knock the use of references here because I certainly realize the importance of using references when appropriate. I must however emphasize the fact that I'm attempting to do this from my imagination. Just like if I were drawing. It's an exercise to improve my modelling skills from scratch and an exercise in creativity.
Unless this model gets to the point where I can't improve it any further without some kind of reference image I don't plan to use reference. I want to do as much as I can from my own memory of shape and form.
Anywho, again thank you all for your comments. I do agree with you Some Guy, in that the eyes do seem large. I attempted to fix that and here is the result. I also made some other modifications. Let me know what you all think about this version.
i most certainly did not mean to offend , let me articulate what i ment then, not in terms of mary's face but in terms of all faces the uper jaw scale is pritty much universal i hope you dont mind but i scribbled on the png from the site forgivr the hand but only had paint on hand as at work
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off