This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm trying to render my scene with Mental Ray.
Then there would be these bright spots that appear.
What are some of the causes of these bright spots?
I'm thinking that it's got something to do with transparency but it seems that other ares without it area also affected.
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