This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hey guys,
well my yeti lacks a few final touch ups but basically it's finished.
my next step is to rig the character, and i wanted to ask you if Michael Mckinley's rigging tutorial in the archive is still relevant and helpful.
her are some photos of my yeti, please post constructive replies.
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