This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I know i've posted this before, but that was in the old times... of Indigo 0.4. It was slow. It was buggy. Nobody liked it. But now, I'm posting again because of this renderer being amazing and free! Plus, we need more Maya users with Indigo
Indigo 0.6.5 is out, outrunning 0.5 by at least 2-3 times in speed. Indigo even beats Maxwell Renderer at interior rendering speed . You can find a link to the forum thread hosting it here: https://www.indigorenderer.com/forum/viewtopic.php?t=448
Indigo has many features that make it unique, including physically based sky simulation, wavelength based rendering, caustics, global illumination, many materials such as glass, metal, diffuse, and plastic, and many more.
I'd really be surprised if it was better than maxwell.. Maxwell is produced by a large team, as well as costing you $1000 a copy. Indigo is free, as well as created by a single guy in his spare time
Everyone here should tro it out
No actual installation and it's under 2 MB
Also it's really easy to use when you know alittle about the Scene format (ascii xml)
I really like it, it's free :attn: ...and it's physically correct
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off