Rendering with Spotlights
I just started using maya and don't understand why my rendering is not working. I am using four different spotlights to light a skewed nube sphere. I like the image that I created, but when I render it, all I see are four round white spots instead of my image. I have tried decreasing the penumbra angle and turning on and turning off the mental ray, ray tracing, depth shadows etc but nothing makes the rendering look any closer. When I make one spotlight's light encompass the entire image I want, the rendering looks fine. But I like the image in which four spotlights focus on different parts of the sphere. Do you know what I am doing wrong?