This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Originally posted by NeoStrider i point you to this thread. it should help, although i've got to admit that the lack of images doesn't help much.
Hey NeoStrider!
Thanks a lot for that Man!
I am going through it right now and i agree with ya!
The lack of images doesn't help at all Ok, got to do some reading i guess :headbang: hehehe
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