Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 28-11-2002 , 04:30 PM
doodle's Avatar
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Unable to Batch render

I'm runnning Maya PLE version 4.0.1 on XP and the ability to render has gone. I have rendered .avi's and .jpg's before but it has suddenly stopped. I've reinstalled it twice and tried it on another PC and still nothing.

In the commend feedback bar i see the following:
// Result: Rendering... //
-then-
// Result: Percentage of rendering done: 0 (starting) //
-then-
// Result: Rendering Completed. See mayaRenderLog.txt for information. //

I trying to render water @ Full 1024 res, Production Quality/Highest Quality, with Raytracing ticked and Reflection, Refraction & Shadows all at 10. I am able to do a 'Current the Frame Render'

Does anyone have an answer to the problem (hope the info helps)


Last edited by doodle; 28-11-2002 at 04:50 PM.
# 2 28-11-2002 , 05:07 PM
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ah...yes... i ve seen that one. the solution is alreay in the forumn archives. search for my name or the problem in the forum search. your scene just needs to be cleaned up. theres nothing wrong with maya.
user added image


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 3 28-11-2002 , 05:57 PM
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I tried both solutions, none of them worked


Yeah, but no but yeah but no....
# 4 02-12-2002 , 03:46 PM
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Originally posted by z1mmnd14
I tried both solutions, none of them worked

Did you try exporting and importing into a new scene also?


<html><font size=2>
<font color="blue">
And after calming me down with some orange slices and some fetal spooning,
E.T. revealed to me his singular purpose.

--TOOL, 10,000 Days---

</font></pre>
</html>
# 5 02-12-2002 , 05:30 PM
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Join Date: Nov 2002
Location: London
Posts: 1,292
That did work...i'll just have to do this next time too user added image


Yeah, but no but yeah but no....
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