Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 24-12-2006 , 08:56 AM
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Audi A4 2006

Modeled and rendered in Maya (Mental Ray)

Comments and suggestions greatly appreciated

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# 2 24-12-2006 , 09:56 AM
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It's perfect user added image

Only comment is: Render Bigger!!!! haha

Great job user added image

hapy holidays!
-Matt


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# 3 24-12-2006 , 10:07 AM
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Bigger renders

Here are some bigger renders

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# 4 24-12-2006 , 10:08 AM
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1

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# 5 24-12-2006 , 10:10 AM
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2

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# 6 24-12-2006 , 10:11 AM
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3

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# 7 24-12-2006 , 10:12 AM
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superb beautiful work.

Only thing that there is to comment is the car paint material... it's bump map is distressing, did you drive this beautiful car through a hailstorm!?! :p


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# 8 24-12-2006 , 10:14 AM
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Bump map? Hmm...there is no bump map user added image

It's the mental ray car paint shader

# 9 24-12-2006 , 10:20 AM
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I think the shader's had one too many drinks at a christmas eve party :p user added image

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# 10 24-12-2006 , 10:23 AM
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hmm i must have scratched it somewhere user added image

# 11 24-12-2006 , 10:24 AM
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shame shame user added image


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# 12 30-12-2006 , 10:05 AM
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ask

Could you tell me it is poly or nurbs?
If nurbs , I,ve some problem with tangency between two patch. Please help me .
Post me your anwser to ehsan@didarfilm.com

# 13 09-01-2007 , 04:46 PM
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The car looks great. The rims look a little greyish though.


"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore all progress depends on the unreasonable man."

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# 14 14-01-2007 , 09:23 AM
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wow. one might wonder if you just took pictures of cars and uber hard photo shopped them.


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