This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Im trying to make decent looking wood floors for a room using the Wood preset texture but it ends up looking like crap.
Ive been playing around with the attributes to no avail.
Best off using a wood photo texture and then map this onto your floor (take a look at my les paul in the WIP, shameless plug I know but thats how I did the floor)
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