This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
when i combine polygons the scale tools pivot is not align to world axis so when change scale the object streaches in
the wrong way distorting the objects original shape
, so how do i align pivot to world axis
i tried freeze transformation, deleting history, center pivot,
and all the settings of scale tool
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