Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'm modeling my poker set I got for X-mas. Pretty much done with the case, just some part on the underside left. Gonna tweak the materials some too. Gonna open it and model the inside with the poker stuff next, chips, decks etc.
I'm no poker expert, just started playing sometimes with my friends like a year ago. The chips are some kind of plastic though... what are "real" made of?
Ok, I've done the inside aswell, a hellaofawork since I wanted nice bevelled edges for closeups. I know the place for the chips are to shallow, but since it wont show ehen I put the chips in I wont bother with it.
The render came out crappy though, will be better next time.
hi pal, yea first render is really really nie good modeling too, looking forward to seeing more, ure skills have got lots better since last time i was around.
<a href="https://www.angelfire.com/blog/simon_hitchins/3d_models"> My Website </a>
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