Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
are you aware that you've posted this question in at least three different places? since nobody's responding i'm going to report that either they don't want to answer, they don't know the answer, they're annoyed by the fact that you're posting multiple times, or they think it's common sense to know that if your mouse isn't working correctly then you should check your mouse drivers... update them, reinstall them, etc. if that doesn't work, then close maya, delete your prefs folder from your maya directory, and re-open it. if it's still not working, get a new mouse... they're like 10 bucks.
Don't have to apologize .. I understand because I do it sometimes when people do something wrong :p
I tried deliting the prefs in maya ... but doesnt help, I know the mouse works perfectly but only in Maya when selecting the object it doesn't ...
anyway I can use the other commands, it was only to save some time ...
Maybe you know an other thing, when I try to apply a DGS material to an obect it applies to it but with a green color and in the Diffuse color is gray .... I dont know why it changes the color, and when I render it is black .... :headbang:
it renders black because it's got nothing to reflect. the green is normal. stick a few objects in the scene along with your DGS object, or apply an hdri image to image based lighting and it won't be black anymore.
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