Sounds cool Jay, but as has been said the orc tut does that (Never seen it myself so I couldent comment) dosent it?
What about a Zbrush detailing and texturing, along with making hair, al a like your villan dude? Starting form a base mesh that you go over showing the loops and what you need prior to diving into Z (not the modeling of the mesh in maya but just an overview) laying out the UV's etc etc???
"No pressure, no diamonds" Thomas Carlyle
Last edited by gster123; 29-01-2007 at 02:51 PM.