Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-02-2007 , 10:46 AM
Acid44
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making export/imprort scripts

how would i go aabout making an import export script for maya?

anyone wanna tell me how or lead me to a tutorial...?

what i want to make is a script for grand theft auto dff(models)/ifp(animation) files

# 2 27-02-2007 , 04:32 PM
publicFunction's Avatar
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Join Date: Jan 2005
Location: Livingston, Scotland
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To create a plugin for exporting from Maya is no small task. PM Matt the Man as he created on for indigo.

I don't think a MEL script would cut it, you may need to use the Maya API, and that means C++ to create a mll file.

Have a search for GTA Mod Sites, they may already have one done, but I think its more than likely they exist for MAX, as that is the software used by Rockstar.


Chris (formerly R@nSiD)
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# 3 28-02-2007 , 02:21 AM
Acid44
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screw it then...

theres not one done at all ive searched for days but i got max now so i can flip back and forth:attn:

user added image

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