Textures/Materials highlights problem
Hello, I am pretty new to Maya. I am trying to do some simple smiley balls.
I created a material, for the color I loaded a simple smiley face texture. When rendering the scene without a light I have the specular highlights I want.
But as soon as I place a light the surface looks more dull (with reflections on it but no specular highlights even if I see them in hypershade material preview).