yet another rigging problem
I've stumbled across yet another rigging problem with my character...
I've got my character set up and (more or less skinned) - although I have a problem when I try and rotate the neck control in the y axis...
the gums move outside the head!!
I think it's something to do with the cluster I made for it. I don't think its constrained properly
Could someone take a look for me? I'm really stuck....
Thanks
James
Last edited by JamesP; 20-03-2007 at 03:42 PM.