Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 22-03-2007 , 09:03 PM
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Join Date: Mar 2007
Location: Vancouver, Canada
Posts: 48

Having trouble with image planes

Hi,
I'm new to Maya, and the first thing I can't figure out is image planes for reference in modelling a car. I have not had problems with other images that are the same height, but the image for the front view of the car is larger than the others as it is not as wide as the side view. Just depends how far I am zoomed in in the front view when I create the image plane. Is there an easier way to keep all the images the correct size? Any input would be much appreciated.

Regards,

# 2 22-03-2007 , 10:07 PM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
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Open the images ina 2d photo app like photoshop and check the sizes, then create a polygon plane using the option box next to the primative the same ratio as the image i.e if the image is 1024 x 512 create a plane 10.24 x 5.12, the4 image will then fit the plane without stretching. Once you have the planes the right aspect you can scale them up equally to any size you need.


Last edited by jsprogg; 22-03-2007 at 10:09 PM.
# 3 23-03-2007 , 12:28 AM
mirek03's Avatar
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Join Date: Feb 2006
Location: Australia
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remember, if you use a poly plane.., get rid of the sub-divisions, you only need the sides, (as one whole face)

user added image


take it easy and life will be easy
# 4 23-03-2007 , 09:44 PM
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Join Date: Mar 2007
Location: Vancouver, Canada
Posts: 48
Sweet,
It worked. Thanks for the tip guys.

Cheers,

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