Well, thanks for the advice about bitmap>jpg, never realized I was losing so much in translation.
The floor tiles are supposed to look that way, I'll have to add more definition to the seams. It's kind of humorous that you pointed out the difference in the walls, I threw those together rather quickly, I'll have to play with it more seeing as I also like the left wall's style more as well.
Thanks Neostrider.
One thing is bothering me a great deal right now:
I would like to have the doorway to stick out more from the wall, I'm using photoshop to do all the texturing and I've got a basic understanding of how the disp/bump maps work, unfortunately I cannot figure out how to make the effect, as it is, more exaggerated. Is there a method which could help?