Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 06-04-2007 , 12:17 AM
kinddoggofwar's Avatar
Registered User
Join Date: Feb 2007
Location: New Jersey
Posts: 354

Crystal Ball - side project

Until I figure out how to render a movie, im starting a different project were I can work on many different things. Here is a screenshot! I do not yet know how to model a head, so its just a sphere at the moment.
user added image
Please post comments on how I can improve this!


Yay, not a freshman anymore!
# 2 06-04-2007 , 12:57 AM
Perfecto's Avatar
Registered User
Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
The fingers all look too close to the same size. I think making the finger lengths more noticeably different, will improve the model.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
# 3 06-04-2007 , 03:59 AM
Radical Edward's Avatar
Registered User
Join Date: Jan 2006
Posts: 234
you should try doing some diffraction on the ball rather than just making it transparent, as the sphere of glass/crystal should distort the stuff behind it.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads